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Game Theory and the Humanities: Bridging Two Worlds
Format: Book
Publication Date: 2011/03//
Publisher: The MIT Press
Pages: 336
Sources ID: 38766
Collection: Theory of Mind
Visibility: Public (group default)
Abstract: (Show)
Game theory models are ubiquitous in economics, common in political science, and increasingly used in psychology and sociology; in evolutionary biology, they offer compelling explanations for competition in nature. But game theory has been only sporadically applied to the humanities; indeed, we almost never associate mathematical calculations of strategic choice with the worlds of literature, history, and philosophy. And yet, as this book shows, game theory can illuminate the rational choices made by characters in texts ranging from the Bible to Joseph Heller’s Catch-22 and can explicate strategic questions in law, history, and philosophy. Much of its analysis is based on the theory of moves (TOM), which is grounded in game theory, and which is developed gradually and applied systematically throughout. TOM illuminates the dynamics of player choices, including their misperceptions, deceptions, and uses of different kinds of power. The book examines such topics as the outcome and payoff matrix of Pascal’s wager on the existence of God; the strategic games played by presidents and Supreme Court justices; and how information is slowly uncovered in the game played by Hamlet and Claudius. The reader gains not just new insights into the actions of certain literary and historical characters but also a larger strategic perspective on the choices that make us human.